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Showing posts from April, 2011

A New Life- FPS Game for Cancer Pateints

This Project was my Final Year Project and t he aim for this project is to make an FPS (First Person Perspective) Game for the PC platform that can psychologically motivate Child Cancer patients. The main focus of this project is to create an environment of human brain and the arteries and veins leading up to the Brain. Initially the environment of the Brain and Arteries was constructed and to make the UPC (User Playable Character) interact and roam in that environment. After achieving the initial goal, our  focus of the project was to fully immerse the player into the game by using immersive gameplay techniques, ambient sounds, interactive UI Scenes (User Interface Scenes), sufficient AI (Artificial Intelligence) and realistic environment. The tools are used for developing this project are UDK™ Autodesk’s, 3ds Max™, Milkshape 3d™. The project is developed using Unreal Engine 3 environment called UDK™ mainly. UDK™ is used for almost everything from Level Designing t

Brochure CD for Emaar Estates Pakistan

Brochure CD was designed and developed by me in in Adobe Di and Flash Action script 3.0 while working at KeyChain Films. That CD contains all the VR (Virtual Reality) tours of all of the Projects of Emaar Estates as well as photo gallaires and other related data.

iPhone Application- axe Tunner GUI Design

My first Design for iPhone Application. click here to view Application.